added play, see, replay bar for audio
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Deploy FluentGerman.ai / deploy (push) Successful in 48s
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@@ -1260,4 +1260,72 @@ tr:hover td {
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40% {
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40% {
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transform: scale(1);
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transform: scale(1);
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}
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}
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}
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/* ── Audio Player (inline, minimalist) ────────────────────────────── */
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.audio-player {
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display: flex;
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align-items: center;
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gap: 10px;
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margin-top: 12px;
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padding: 8px 0 2px;
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border-top: 1px solid var(--glass-border);
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}
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.audio-player-btn {
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width: 28px;
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height: 28px;
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min-width: 28px;
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border: none;
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border-radius: 50%;
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background: var(--accent);
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color: #fff;
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cursor: pointer;
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display: flex;
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align-items: center;
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justify-content: center;
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transition: background var(--transition), transform 150ms ease;
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padding: 0;
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}
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.audio-player-btn:hover {
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background: var(--accent-hover);
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transform: scale(1.1);
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}
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.audio-player-btn:active {
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transform: scale(0.95);
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}
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.audio-player-track {
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flex: 1;
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height: 4px;
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background: rgba(255, 255, 255, 0.08);
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border-radius: 2px;
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cursor: pointer;
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position: relative;
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overflow: hidden;
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transition: height 150ms ease;
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}
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.audio-player-track:hover {
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height: 6px;
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}
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.audio-player-fill {
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height: 100%;
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width: 0%;
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background: var(--accent);
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border-radius: 2px;
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transition: width 100ms linear;
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}
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.audio-player-time {
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font-size: 0.72rem;
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font-family: 'Inter', monospace;
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color: var(--text-muted);
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min-width: 72px;
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text-align: right;
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white-space: nowrap;
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letter-spacing: 0.02em;
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}
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}
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@@ -220,7 +220,7 @@ document.addEventListener('DOMContentLoaded', async () => {
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messagesEl.scrollTop = messagesEl.scrollHeight;
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messagesEl.scrollTop = messagesEl.scrollHeight;
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if (audioUrl) {
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if (audioUrl) {
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await voice.playAudio(audioUrl);
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await voice.playAudio(audioUrl, assistantEl);
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}
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}
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}
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}
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@@ -226,39 +226,130 @@ class VoiceManager {
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}
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}
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/**
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/**
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* Play pre-fetched audio URL with visual feedback.
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* Play audio with an inline mini-player (progress bar, seek, replay).
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* @param {string} audioUrl – blob URL from fetchAudio()
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* @param {HTMLElement} [containerEl] – element to append the player into
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* @returns {Promise} resolves when first playback ends
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*/
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*/
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async playAudio(audioUrl) {
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async playAudio(audioUrl, containerEl) {
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if (!audioUrl) return;
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if (!audioUrl) return;
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const audio = new Audio(audioUrl);
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const audio = new Audio(audioUrl);
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// Visual feedback
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// Visual feedback — avatar pulse
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const avatarContainer = document.querySelector('.avatar-container');
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const avatarContainer = document.querySelector('.avatar-container');
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if (avatarContainer) avatarContainer.classList.add('speaking');
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if (avatarContainer) avatarContainer.classList.add('speaking');
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// ── Build player DOM ──────────────────────────────────────────
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const player = document.createElement('div');
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player.className = 'audio-player';
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const playBtn = document.createElement('button');
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playBtn.className = 'audio-player-btn playing';
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playBtn.innerHTML = VoiceManager._pauseIcon();
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playBtn.title = 'Pause';
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const track = document.createElement('div');
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track.className = 'audio-player-track';
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const fill = document.createElement('div');
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fill.className = 'audio-player-fill';
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track.appendChild(fill);
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const timeLabel = document.createElement('span');
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timeLabel.className = 'audio-player-time';
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timeLabel.textContent = '0:00 / 0:00';
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player.appendChild(playBtn);
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player.appendChild(track);
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player.appendChild(timeLabel);
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if (containerEl) {
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containerEl.appendChild(player);
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}
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// ── Helpers ───────────────────────────────────────────────────
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function fmt(s) {
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if (!isFinite(s)) return '0:00';
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const m = Math.floor(s / 60);
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const sec = Math.floor(s % 60);
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return `${m}:${sec.toString().padStart(2, '0')}`;
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}
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function updateProgress() {
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if (!audio.duration) return;
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const pct = (audio.currentTime / audio.duration) * 100;
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fill.style.width = pct + '%';
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timeLabel.textContent = `${fmt(audio.currentTime)} / ${fmt(audio.duration)}`;
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}
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// ── Events ────────────────────────────────────────────────────
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audio.addEventListener('timeupdate', updateProgress);
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audio.addEventListener('loadedmetadata', () => {
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timeLabel.textContent = `0:00 / ${fmt(audio.duration)}`;
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});
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// Seek on track click
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track.addEventListener('click', (e) => {
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const rect = track.getBoundingClientRect();
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const pct = (e.clientX - rect.left) / rect.width;
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audio.currentTime = pct * audio.duration;
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updateProgress();
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});
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// Play/pause toggle
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playBtn.addEventListener('click', () => {
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if (audio.paused) {
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audio.play();
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playBtn.classList.add('playing');
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playBtn.innerHTML = VoiceManager._pauseIcon();
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playBtn.title = 'Pause';
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if (avatarContainer) avatarContainer.classList.add('speaking');
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} else {
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audio.pause();
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playBtn.classList.remove('playing');
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playBtn.innerHTML = VoiceManager._playIcon();
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playBtn.title = 'Play';
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if (avatarContainer) avatarContainer.classList.remove('speaking');
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}
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});
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// ── Playback ──────────────────────────────────────────────────
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try {
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try {
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await audio.play();
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await audio.play();
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return new Promise(resolve => {
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return new Promise(resolve => {
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audio.onended = () => {
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audio.onended = () => {
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if (avatarContainer) avatarContainer.classList.remove('speaking');
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if (avatarContainer) avatarContainer.classList.remove('speaking');
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URL.revokeObjectURL(audioUrl);
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playBtn.classList.remove('playing');
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playBtn.innerHTML = VoiceManager._playIcon();
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playBtn.title = 'Replay';
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fill.style.width = '100%';
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// Reset to beginning for replay
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audio.currentTime = 0;
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resolve();
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resolve();
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};
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};
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// Handle errors during playback (e.g. format issues)
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audio.onerror = () => {
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audio.onerror = () => {
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if (avatarContainer) avatarContainer.classList.remove('speaking');
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if (avatarContainer) avatarContainer.classList.remove('speaking');
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URL.revokeObjectURL(audioUrl);
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resolve();
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resolve();
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}
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};
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});
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});
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} catch (e) {
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} catch (e) {
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console.error("Playback failed", e);
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console.error('Playback failed', e);
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if (avatarContainer) avatarContainer.classList.remove('speaking');
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if (avatarContainer) avatarContainer.classList.remove('speaking');
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URL.revokeObjectURL(audioUrl);
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playBtn.classList.remove('playing');
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playBtn.innerHTML = VoiceManager._playIcon();
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}
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}
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}
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}
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// ── SVG icons (inline, no external deps) ──────────────────────────
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static _playIcon() {
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return `<svg width="14" height="14" viewBox="0 0 24 24" fill="currentColor"><polygon points="6,3 20,12 6,21"/></svg>`;
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}
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static _pauseIcon() {
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return `<svg width="14" height="14" viewBox="0 0 24 24" fill="currentColor"><rect x="5" y="3" width="4" height="18"/><rect x="15" y="3" width="4" height="18"/></svg>`;
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}
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/**
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/**
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* Legacy method for backward compatibility if needed,
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* Legacy method for backward compatibility if needed,
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* or for simple direct speech.
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* or for simple direct speech.
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